Return to Index

Baphomet
Large outsider (chaotic demon evil extraplanar), CE
----------
Armor Class: 22
Hit Points: 555 (30d10+360 plus 30)
Speed: 50 ft.
Initiative: 13
----------
STR: 38 (14) DEX: 26 (8) CON: 35 (12)
INT: 26 (8) WIS: 26 (8) CHA: 27 (8)
----------
Saves: STR: 21 DEX: 8 CON: 19
    INT: 15 WIS: 15 CHA: 15
Skills: 7 + ability mod for (Acrobatics, Bluff, Climb, Diplomacy, Disguise, Escape Artist, Intimidate, Knowledge (arcana), Knowledge (history), Knowledge (planes), Knowledge (religion), Perception, Sense Motive, Stealth, Survival)
Languages: Abyssal, Celestial, Common, Draconic, Giant, Goblin, Infernal, Terran, Undercommon; telepathy 100 ft.
CR: 25(70000 xp)
----------
Space: 10 / Reach: 10
Melee attacks:
Huge +21 unholy halberd of speed +21/+21/+21/+21/+21 (3d8+25), bite +21 (1d8+7) OR gore +21 (1d8+21)
----------
Special: planar omniscience
Feats: Bleeding Critical, Blind-Fight, Cleave, Combat Casting, Critical Focus, Deceitful, Great Cleave, Great Fortitude, Improved Critical (halberd), Improved Initiative, Improved Sunder, Iron Will, Power Attack, Weapon Focus (halberd), Toughness
Environment: any (Abyss)
Organization: solitary or troupe (Baphomet plus 2-8 minotaurs or 3-6 fiendish minotaurs)
Treasure: Double Standard
Gear: Musileim
Source: Tome of Horrors Complete

----------------------------------------------